Whether or not the CEO of Palwold Development Company Plays Plagiarism is determined by law

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(1)① Setting related writing intermediate games
(2)Public Procurement Service Innovation Product Mist Pin Landscape
(3)Cooling Fog Supply Material Innovation Products Respond to Climate Change by Spraying Fine Dust Heat Reduction Mist
(4)The law determines whether or not to plagiarize general Palwold developers
(5)Comments 321 views 7079 recommendation 84

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(1)Company introduction
(2)a chief executive officer
(3)Misobe Takuro
(4)Developing DS at Nintendo Game Seminar 2010
(5)Graduated from Tokyo University of Technology in 2012
(6)Joining JPMorgan Securities in 2012
(7)Established 2012 ResuPress Inc STORYSJP Launched
(8)Founded in 2014 on the cryptocurrency exchange Coincheck
(9)Founded Pocketpair Inc. in 2015

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(1)Interview with the CEO of Pocket Fair

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(1)HJ: If you’re in the game industry, some people might avoid it
(2)Mr. Mizobe
(3)The game industry is called Ofreco, and apparently similar, they don’t say, “We’re faking it.” It’s common to hate to say it’s culturally imitated

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(1)It’s a taboo to say that the game industry specifically imitated

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(1)However, if you look back on history, the game industry is also in an atmosphere where the number of Parkrie games exceeds a certain threshold with Parkrie’s on parade, it becomes a genre and Parkrie is allowed Over 90 percent of Super Famicon’s RPGs are Dragon Quest or Final Fantasy’s Parkrie, and almost 100 percent of martial arts games are the same UI
(2)There are fitness gauges at the top of the screen, magnetic and enemy characters on the left and right, and technical gauges at the bottom Needless to say, most of the early works were from Monster Strike or Puzzle Dragons after they were transferred to Dragon Collection-style smartphones

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(1)But the history of the game industry is the history of plagiarism
(2)Just by looking at the UI, everyone copies it as if it’s natural
(3)At first, it becomes a genre and a culture when many people copy it
(4)It’s allowed to be a genre if a certain number of people start copying it and goes over a certain number
(5)operate as

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(1)Mr. Mizobe
(2)I’m calling it Aset Driven Development ADD and
(3)Usually, when it comes to game development, I think about what kind of game to make, and I think, “Let’s make it because we need this element.” But ADD, on the other hand, finds this model from the model and makes the reverse calculation of “Let’s use it in the game like this because this model is good,” and “Then let’s make enemies that go with it.”

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(1)We need normal development, so let’s make it
(2)We first find what looks good and put it in our work first
(3)And then the way we create something that goes with this is our way of developing a reverse factor

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(1)But that’s all right. I think that’s the history of content itself due to the development of culture Whether there is illegality or not can be fought by the parties through trial
(2)For that reason, I use everything that can be used and introduced the web’s development culture as a library and increasingly use common assets The development attitude is completely different

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(1)I think this is the history of cultural development-style content itself
(2)We’ll use everything we canThe law judges the illegality Make a formal trial

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(1)B Sylvester’s recommendation

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